Drukhari melee weapons. Haywire is very unique in the army to the scourge.
- Drukhari melee weapons The vast majority of your damage will be from the DoTs you apply rather the weapon damage itself. Point 2 Aeldari weapon > Drukhari trash. This synergizes nicely with your equipment options and ploys, allowing any operative on your team to become a potent threat in melee. This is unchanged. A lot of “pure Drukhari” lists will use some combination of these three sub-factions. I have charged a horde of Termagaunts with my Incubi and plenty of stuff with my Wyches but with no innate bonus to strength or to wound (Twin-Linked would have been nice on the Wyches) I felt very weak in combat. You can actually take 1 special weapon per 5 models so Trueborn can take 2 Blasters and 1 Dark Lance. Really, you can't go wrong here. 23-35. So far most of what I’ve heard or read can be boiled down to one word; blasters. We both thirst for blood. The problem is that this forces builds that are heavily skewed into one direction. Dec 19, 2023 · It hasn't seemed worth it to me, so far (part way into act 2). Rogue Trader Ranged Weapons Drukhari Weapon Proficiency. Eye of Hecaton Oct 15, 2021 · Sneaky quasi-Daemon Drukhari that do decent shooting and melee, all at Str 4 -1 alongside a good number of attacks and chances for Mortal Wounds with the Shooting, a 5++ and -1 to Hit for defense, and some nice deployment rules, being able to deploy 9” away from enemy Deployment and models, and once per game they can go into deep strike for If the result of the Hit roll is greater than or equal to the attack’s Ballistic Skill (BS) characteristic (if the attack is being made with a ranged weapon) or its Weapon Skill (WS) characteristic (if the attack is being made with a melee weapon), then that Hit roll is successful and scores one hit against the target unit. I cut off the horns and file down the chaos markings, then slap drukhari melee weapons into their hands by chopping off the axe heads and add an extra limb here and there. In the comments of the post (link below), it was brought to my attention, that you cannot use 2 macro-scalpel during melee just 1 of the 2. Wyches Anti-Infantry 4+ in melee. This one-handed melee weapon is roughly comparable to the Bloodseeker Klaive - both are Drukhari weapons, have the same attacks at the same AP costs, but the Bloodseeker Klaive has a slight advantage in damage and Armor Penetration. g. The Dark Marchesa: Two-handed: 15-20: 45%: Thermal (Energy Damage) A cogni-weapon inhabited by a bloodthirsty machine spirit famous for its ferocity and fondness for slaughter. for the bleed / toxin weapons and than burst away I guess Not sure if it can perform on the same level, but you could try? I prefer having Jae use drukhari pistols for that kind of support. Access to Combat Drugs and Wych Cult Weapons give some variety and different bonuses that are not available to us yet in 10th. A type of Drukhari melee weapon, first found on Vheabos VI as… Most warriors prefer swords for they provide more flexibility… Fine-Edged Hekatarii Blade Melee (One-Handed) Oct 9, 2024 · That said late game without Blade of Light, this might get outclassed by other weapons unless you use Heretical items/mechanics to scale Psi Rating very high. Maybe the shardnet and hydra gauntlets kept the extra attack but i would be stunned if the hekatarii blade kept theirs. good enough for the dots. Grotesque Add sentence to ability: If this unit is Empowered, add 2 to the roll. Two-handed ranged weapons means Kabalite, if the models can fly Scourges, two-handed melee weapons means Incubi, if the models can fly Hellions, a one-handed melee weapon and a pistol Wyches, two one-handed melee weapons Wracks, only a one-handed melee weapon and maybe some flames Mandrakes. Adeptus Astartes Equipment; Drukhari Equipment; Aeldari Equipmnet Weapon Classification Ranged Sub-cat Melee Sub-category Weapon Sub-Type Race Damage Armour Penetration Two-handed Ranged Weapon. Jul 10, 2023 · The sybarite no longer has a choice of close combat weapons, unfortunately, but instead has an ever so slightly better version of the generic melee weapon. In addition to its standard attack, Star Blight causes both If you control an objective marker at the end of your Command phase, and this unit (or any Transport it is embarked within) is within range of that objective marker, that objective marker remains under you control, even if you have no models within range of it, until your opponent controls it at the start or end of any turn. Drukhari Weapon Proficiency is a talent that allows the character to use Drukhari weapons. Besides that WYSIWYG does not exist for Drukhari. Tabletop had a lot of usable Eldar weapons, a few Tau weapons, and even some more esoteric stuff from extinct races. I've used push-fit AoS Khorne Bloodreivers as Haemoxytes, justifying it because they're literally just jacked wracks. Act 2 companion Jae handbook. Apr 15, 2020 · Grotesques each come with a pair of melee weapons, though one of them typically sees way more use than the other. The Strategy Ploys are pretty similar to how they were before. I get that some people found the fast assault army style we had in 9th to be really fun, and I did as well, however I have to disagree that less capable melee = not feeling drukhari Jan 2, 2024 · With every shot it fires, another spark goes out in the halo of sanctity that surrounds this noble weapon. Jul 26, 2019 · Kabalite Trueborn. Most things your gonna be attacking with have a 3+ or better to hit then the poisoned makes it ignore s and t differences for the most part with a direct to wound number Only downside is most poisoned weapons have a pretty weak ap but there are obsessions for that One Talos is more of a generalized melee/heavy weapon threat, might be good to keep around a corner to counter assault or stop your opponent from venturing into your deployment zone. Honestly, the Wych weapons just reeks of nothing more than laziness to me. Dark Lances average a little more damage, but they cost a few more points, and have less shots so are less efficient for killing things like Primaris Marines in cover. Although varying widely in design and use, all employ a similar technology in their construction. The Flesh Gauntlet is a Drukhari melee weapon in the form of a claw-glove crammed with syringe-like protrusions and vials that can inject potent electrosteroids that force rapid and unnatural growth. Ranged Weapons. Dec 13, 2023 · Drukhari Klaive is a Physical Damage Weapon and one of the available Melee Weapons in Rogue Trader. Utilising a I usually go anti infantry/assault weapons, Shard Carbines and shredders, maybe a blaster for a hard hit. On point 1 melee operative works just as well as sniper operative. Bloodthirster: One-handed: 19-27: 30%: Power (Physical Damage) Each hit decreases the target's Weapon Skill, Ballistic Skill, Strength, Toughness, and Perception by -5. Melee Weapons. Notable Drukhari melee weapons. It's now unacceptably weak. Aeldari Weapon Proficiency and Drukhari Weapon Proficiency¶. Toxin Coating. Ammo • Ammo Container For an AoE weapon on a melee+pistol build my first thought would be to go for a hand flamer, since you’d want to be in close range anyway and you can take flame weapon expertise to offset the AP cost of dual weapon fighting. Desolation Blast Pistol: One-handed: 23-35: 75%: Thermal (Energy Damage) Every hit from this pistol inflicts +1 stack of melting: Aeldari Weapon Proficiency; Drukhari Weapon Proficiency. The blade can be acquired later in the game In 10th edition there is a lot of "generic melee" weapons on all units. melta, plasma or area weapon then its imperium no xeno weapons in those areas really. Nov 20, 2019 · With weapon skill and ballistic skill 3+ they are fairly accurate, and they also get two attacks in close combat, showing their natural preference for melee engagements. Leadership seven is middling but not abysmal, and while their native armor save is utter garbage it also won’t really ever be relevant given their abilities. It costs 1 equipment point for an Array of Blades, and 2 equipment points for any other weapon. q: Bolter Weapon Proficiency; Adeptus Astartes Equipment; Drukhari Equipment; Aeldari Equipment; Bolter: Two-handed: 9-14: 15%: Impact (Physical Damage) Has no effect: Bolter Weapon Proficiency. Just a few ideas! I would give the Cronos the aura buff upgrade but not the gun. Aeldari and Drukhari weapons cannot be used without special training, namely the character must have the Aeldari Weapon Proficiency and Drukhari Weapon Proficiency talent(s), which in turn requires the Lore [Xenos] feature or the Base Skill: Lore [Xenos] talent. Can someone perhaps help me see what I am However just cuz we have decent & okay options doesn't mean we can still play like a melee army: we're in a shooting dominate meta w/ tough stuff our melee just can't kill all around. 2h weapons are more damage-efficient per point of AP due to their higher base damage and scaling. Multi-Melta: Two-handed: 21-28: 60%: Thermal (Energy Damage) The largest type of melta weapon, usually only employed by the Adeptus Astartes or mounted upon imperial vehicles. Deadshot Splinter Rifle: Two-handed: 25-35: 20%: Toxic (Energy Damage) Has no effect: Drukhari Weapon Poisons are always popular in Commorragh, and the Archsybarite leader adds a wicked new venom blade to the melee weapons in their arsenal, while the Disciple of Yaelindra** injects unfortunate victims with abominable toxins by stinger pistol and torment grenade. For certain units individual weapons have now all been grouped up under a certain name for instance in the case of the drukhari Wyches they are now all just generalised under Hekatarii blades so you can equip any bladed item on the models you want from the spru as you can see from my wyche in the left in the pic. It's not worth the points for the off-chance of removing a model or two before they die. Sep 18, 2019 · With a 7″ move, is only slightly slower than other Drukhari, though easily on par or better with most other factions (including most Aeldari), and weapon and ballistic skill 2+ they share the accuracy of most other books as well. Increases damage reduction at and above level 3, increases melee damage at and above level 6 and reduces the morale loss at level 10. if you want a fire. When I run a "competitive" list I'll bring an Archon with Ancient Evil and just a cheap CC weapon, usually an Agoniser. If your scourges get into melee, they're already dead. Power is the only truly palpable currency within Commorragh and a successful attack on a target of unusual magnitude can secure extraordinary wealth and authority for those who were daring enough to carry it off. Melee Weapon • Drukhari Melee Weapon Value. A detailed overview of Venom Blade - Melee (One-Handed) - Weapons in Warhammer 40K: Rogue Trader featuring descriptions, locations, stats, lore & nota… Tbh, drukhari was never really super duper good at melee until 9th, we have almost always been a shooty army with just enough light melee to clean up afterwards. so its like if you dont take Xeno weapons proficiencies you are sticking with the same weapons for so long. There is no reason to not replace one melee weapon with a ranged weapon, and I actually thought they added Twin-Linked to melee weapons to have meaningful options in exactly such cases. Drukhari swords are the best through Acts 3 and 4 against foes with light and medium and arguably some heavy armor but not against enemies with tons of armor. - gone melee weapons back on Archons, Wyches, Haemis, Wracks - Toughness buff to grotesques and Talos/Cronos -Talos getting twin linked on double macro scalpel -Poison weapons affecting Beast/ Swarm/ Mounted - Lelith and Drazhar losing the "Once per game" retriction on their abilities -Succubus getting +1D -Wyches getting lethal hits Cults are lightweight gladiators and melee specialists whose support units are among the most mobile in the game. Its more like rock-paper-scissors where certain weapons are good against a certain type of unit. Jan 2, 2024 · Laser weapons are effective against targets in cover and targets with high dodge. Covens are unique. Plasma Weapon Proficiency. In your Shooting phase, after this unit has shot, if it is not within Engagement Range of any enemy units, it can make a Normal move of up to 6". Weirdly, giving the unit champion a melee weapon usually has a better result. Mar 6, 2024 · Ancient Force Sword is also a melee weapon for Psykers. r/ShardItKeepIt was founded on the principle of whether a weapon should be kept or sharded. They can pack a lot of Dark Lances and Blasters into lists, supplemented by improved poison weaponry, and ensure that they find their targets with rerolls. 0 bolters in Act 3 and early Act 4 unless you got max rep to trade in Act 4. The beauty of this sword lies in its synergy with the wielder. Blade Artists gives rending to all melee weapons on your team. Drukhari Weapon Proficiency. Brutal, Heavy (3), Rapid Fire (4), Mastercrafted. Melta Weapon Proficiency; Heretical: Adherent. (Part 4): Units Choices and Weapon Loadouts • r/Drukhari [r/warhammercompetitive] How Okay so I mis-read (or maybe not, lol) the rules regarding the melee weapon profile and the amount of attacks the talos gets when running two scalpels. Inquisitorial Henchmen (80 points) • 4x Inquisitorial Acolyte • 4x Acolyte firearm 4x Acolyte melee weapon • 1x Gun Servitor • 1x Acolyte melee weapon 1x Multi-melta • 1x Jun 15, 2023 · The Drukhari are now a shooting army which does some melee and only goes in melee when you can ensure the kill. And talos are melee heavy Succubus model only. Succubus Change Combat Drugs to: Sustained Hits 2 after succesfull charge. When a model makes an attack, make one Hit roll for that attack by rolling one D6. You have access to some extremely efficient ranged weaponry, and extremely quick units that can utilise Fire and Fade to cover enormous ground for scoring purposes. If the result of the Hit roll is greater than or equal to the attack’s Ballistic Skill (BS) characteristic (if the attack is being made with a ranged weapon) or its Weapon Skill (WS) characteristic (if the attack is being made with a melee weapon), then that Hit roll is successful and scores one hit against Dec 13, 2023 · Power Sword is a Power (Physical Damage) Weapon and one of the available Melee Weapons in Rogue Trader. Haywire is very unique in the army to the scourge. Just use whatever you want on the model. Plus, even The weakest weapons can get a few wounds off with enough of them. Power Sword is a one-handed sword that, in addition to dealing moderate damage and providing moderate armor penetration, grants +10% parry and imposes -10 to enemy Weapon Skill when hit. I couldn't believe anyone that, in good conscience, can tell me that they can tell the different weapons on venoms apart but don't play / collect I like that the weapons available to warriors pretty much all got better. Ammo Backpack. It's certainly doable to build a list around Kabalites - Poisoned Tongue & some custom Kabals are great at it especially. Source. Type. The wicked and arrogant leaders of the Drukhari Kabals, Archons use an esoteric array of weapons to cut down their foes with disdainful ease. Template:Cult Cold Trader: 360 Soul Locus A detailed overview of Bloodseeker Klaive - Melee (One-Handed) - Weapons in Warhammer 40K: Rogue Trader featuring descriptions, locations, stats, lore &am… Template:Melee Weapon Bonus: Raider. 7 Very Rare Source. The Talos Pain Engine, also called simply a Talos, is a Drukhari construct and the most widespread of their many so-called Engines of Pain. Bloodthirster: One-handed: 19-27: 30 Drukhari Weapon Proficiency. If the result of the Hit roll is greater than or equal to the attack’s Ballistic Skill (BS) characteristic (if the attack is being made with a ranged weapon) or its Weapon Skill (WS) characteristic (if the attack is being made with a melee weapon), then that Hit roll is successful and scores one hit against the target unit. Inquisitor Eisenhorn (65 points) • 1x Artificer bolt pistol 1x Mind Assault 1x Runestaff and Barbarisater. The difference is melee won’t be in cover and I honestly wouldn’t take Bounty Hunter as a melee operative. Weapons in 10th are now more specialized and you don’t have the all comers killers anymore. You’ll also benefit from a 10% increased Parry chance and you’ll impose a -10% penalty to Weapon Skill on enemies you hit. We both seek only murder. five attacks from a 10pt model is too much. Succubus The ruling elite of the Wych Cults, a Succubus has honed their killing skills in the gladiatorial arenas before heading into realspace looking for worthy champions to duel. Drukhari. The Monstrous Cleaver is their default option, granting one extra attack in the same manner as a Chainsword but striking at S+0 AP-2 Dmg1; not exceptional stats, but more than servicable against most targets. Posts In addition to its standard attack, Star Blight causes both Nov 10, 2019 · Kabal of the Poisoned Tongue is handicapped by a comboed middle of the road obsession rule, reroll 1s to wound with non-relic melee weapons and when firing poison weapons, and mediocre warlord trait (covered below) but a fantastic stratagem which allows them to redeploy up to three units after deployment but before the first turn begins. Reavers are like more aggressive (and effective) wind riders, and hellions are a wholly unique hit and run jump melee. It adds 1 to the Array’s Attacks characteristic. Only in death do we find purpose in life. Take a gun to deal damage in two phases or take two close combat weapons to be more deadly in melee, sounded like an easy option to add with Twin-Linked. If you equip It with flails and scalpel you can decide with which weapon you can deal damage with, but with only One + the ichor injector if you use It. Mandrakes Ap-1 on Glimmersteel Blades RANGED WEAPONS RANGE A BS S AP D Storm vortex projector – beam 36" 3 3+ 12 -3 D6 Storm vortex projector – blast [BLAST] 24" D6+3 3+ 6 -1 1 MELEE WEAPONS RANGE A WS S AP D Bladevanes Melee 3 4+ 6 0 1 Prow blade [EXTRA ATTACKS, LANCE, SUSTAINED HITS 3] Melee 1 4+ 8 -2 2 FACTION KEYWORDS: Drukhari ABILITIES CORE: Deadly Demise D3, Deep Strike They have decent guns, decent melee, Obsec & flexible loadouts. You might think having a pistol offhand was useful, to which I simply just use a full sized weapon in the alternate weapon selection. Deadly Precision: One-handed: 14-16: 10 Jan 5, 2024 · Any good melee build in Warhammer 40K: Rogue Trader requires a solid weapon, and these two-handed melee weapons are great options. Credit: Charlie Brassley. The best way Is to have a melee weapon paired with the twin liquifier. Credit: Corrode. Ravagers have 2 weapon options: Disintegrator Cannons or Dark Lances. Single Shot: Dec 11, 2023 · This pistol increases the wielder's Coercion by +10 and does not require weapon proficiency to be wielded. Dec 25, 2023 · Scorpion Sting is a heavy-hitting one-handed melee weapon that requires Drukhari Weapon Proficiency. The Incubus Klaive is a heavy-hitting sword that can be used by companions who have the Drukhari Weapon Proficiency skill. Incubi Klaive at S5. Drukhari weapons worth it for soldier? Rogue Trader: Builds I’m level 12 and planning to go arch-militant, and I can’t decide if I should wait and put in the two talent investment for drukhari weapons (lore xeno and then proficiency), or if I should just take bolter proficiency now. improved to a 4+ against melee attacks. Aug 15, 2023 · It’s back to the old ways: Drukhari were melee blenders last edition but this time around they are a shooting and scoring army first and foremost. Unfortunately, I don’t have a good image of the Talos melee options that I can provide. But talos', yvraine+Troupe blob, & 2x5 mandrakes, maybe even 1-2 venom+incubi or starweaver-troupe+tm all seem like valid competitive options [ofc yvraine's only Some armies, and Drukhari are one of them IMO, have long relied on a lot of special rules on an uninspiring profile to be any good. Someone went in, made the standard weapon profile edits, (mostly -1 AP and some S loss on melee weapons), and left it at that. This, alongside Hekatrix upgrades (like grenade and melee weapon If the result of the Hit roll is greater than or equal to the attack’s Ballistic Skill (BS) characteristic (if the attack is being made with a ranged weapon) or its Weapon Skill (WS) characteristic (if the attack is being made with a melee weapon), then that Hit roll is successful and scores one hit against the target unit. A detailed overview of Drukhari Klaive - Melee (Two-Handed) - Weapons in Warhammer 40K: Rogue Trader featuring descriptions, locations, stats, lore & … Pasqual: 2H Melee & Plasma Weapon (Mainly for his area damage) Heinrix: 1H+Pistol & Good Ranged Weapon (Ideally burst) [Same as abelard] Jae: Aeldari Burst Weapon & Drukhari Burst Weapon (For burst damage and flavor) Yrliet: Burst Weapon & Sniper (Sniper for high value single target and the other for burst) I think the best 10th advice for our melee units I got from the youtube channel Craftworld Eldar when he is talking about the melee aspect warriors. Rogue Trader Talents cover a wide range of capabilities, from combat skills to social abilities and everything in between. I put power axe + blast pistol/melta pistol on my melees with an alt weapon of thunder hammer of the dark elf glaive for that sweet huge secondary attack. The Disciple of Yaelindra would have close combat weapons, a stinger pistol, and grant the unit the GRENADE Keyword. Oct 25, 2024 · Im struggling to find the benefit to ever using a 1handed melee weapon? I got my first crew up to level 35 before starting over, and ran a melee heavy retinue. Honestly, in drukhari, the only point it gets a bit dicey / annoying is with wracks that now, most likely, don't carry all the special weapons. In tenth ed. 1x Force weapon 1x Psychic Gifts 1x Psychic Shock Wave. Ravagers are mobile heavy weapons platforms. Infinitely stacking bleed that gets worse every time you land a hit, infinitely boosting your own stats, infinitely lowering enemy stats with no chance of resistance Chapter 3 just sprays so much great melee gear at you. Weapon Skills Abilities (Weapons) Prerequisites - Features Must not have Features Conviction Prerequisites Related Weapon(s) Related Weapon(s) Screenshots (Weapons) Weapon Classification Ranged Sub-cat Melee Sub-category Weapon Sub-Type Race Damage Armour Penetration Dodge Reduction Additional hit chance Rate of Fire Recoil Range Max Ammo Strength Apr 27, 2021 · Aurelia Malys (HQ, Power Rating 5) Brilliant, beautiful, and quite genuinely insane, Lady Aurelia Malys of the Poisoned Tongue Kabal is one of Asdrubael Vect's most dangerous rivals; and once, among his closest companions. It is large and unwieldy but incorporates a shock field generator which is beyond the ability of the Imperium to replicate. Ultimately, I find them to be useful for a default weapon, especially since Warriors are only 8ppm, and so they make decent filler weapons to get access to all the juicy special weapons, like blasters or dark lances. ) Drukhari certainly aren’t the strongest of melee factions, but they do have access to some powerful options if they want it, including specialists in a variety of roles. Exotic. The wielder gains + (5 x target's bleeding power) % dodge until their next turn. While the bearer is Empowered, Improve the Attacks and Armour Penetration characteristics of the bearer’s melee weapons by 2 instead. The Drukhari employ a number of hand-held weapons designed to eviserate, lacerate and incise at close quarters. And the more they disappoint me. Power from Pain: Grants combat bonuses as the unit levels up. I make sure to add plenty tubes and bony potrusions also. Wyches are one of our primary units, a cornerstone of our faction, and are the melee unit in an army famous for being good at melee; the fact that Necron melee units get more attention to them really makes it seem that they just gave us the most generic option possible. Melta Weapon A detailed overview of Bloodseeker Klaive - Melee (One-Handed) - Weapons in Warhammer 40K: Rogue Trader featuring descriptions, locations, stats, lore &am… Template:Melee Weapon Bonus: Raider. This gives a melee weapon worn by the bearer of this equipment the Lethal 5+ Special Rule. Shotgun Scatter: Wide cone attack in close range. On the scale of the edition, they were barely even a top 10 melee bruiser, and 9th was still generally a more powerful shooting edition than melee. Round 2 allowing you to advance and charge is particularly spicy. But the melee Power weapons you can get in Act 4 are BIS except the Drukhary single-handed sword called the Bloodthirster which is just op. Storm of Blades: While this model is leading a unit, melee weapons equipped by models in that unit have the [SUSTAINED HITS 1] ability. Disintegrator Cannon: Two-handed: 20-23: 50%: Thermal (Energy Damage) Has no effect: Drukhari Weapon Proficiency. So, eventually it might be worthwhile in some cases, so that you aren't having to pass up on using those weapons entirely. A fun new inclusion in the Drukhari arsenal, Blade Artists is a straightforward improvement in melee output – each time a model with this rule makes a melee attack, on a 6 to wound you improve their weapon’s Armour Penetration characteristic by 1 (so e. But what about the other weapons that Kabalite Warriors and Scourges can take for example? Dec 19, 2023 · xeno have the best melee, sniper, burst and pistol weapons in game through 4 acts and there is a lot of them. Sybarite Weapon is another example. Jun 15, 2023 · Ranged Output: Drukhari were very much melee specialists in 9th, but Power from Pain and some improved weapon profiles take their shooting to a new level. A type of Drukhari melee weapon found on the Governor’s Camp… Most warriors prefer swords for they provide more flexibility… Drukhari Klaive Melee (Two-Handed) There are some very good one handed melee weapons, but ranged options feel a bit lackluster. Combat Drugs: If this model is Empowered in the Fight phase , then until the end of the phase, models in this model’s unit, have the Fights First ability. Oct 31, 2023 · This can only be equipped by operatives with an Array of Blades melee weapon. The interesting thing about unit composition now is that they are a flat 10-man squad, and can take two special and two heavy weapons. However, a ten-model unit would cost 80 (8 per model) plus 12-13 for the 3 wych weapons that give -1 AP and a variety of different flavorful effects. " — Klaivex Khyrassos, the Brotherhood of the Void A Kabalite Warrior is the basic infantry unit of the Drukhari Kabals, and form the primary component of Kabal strike forces during raids into realspace. This combined with the comment above should help you out. Jan 30, 2024 · It’s been a ride, Drukhari players. . They also have some interesting mid-range rifles, including In addition to u/Canadian_Zac's comment covering pretty much most of it, Thunder Hammer (and possibly other 2h weapons?) should get more STR damage scaling than 1h melee weapons. WEAPON TYPE RANGE A SAPSAT ABILITIES D M M 2 7 7 - FACTION KEYWORDS: Aeldari, Drukhari, Incubi KEYWORDS: Light, Infantry, Character, Drazhar 6 Drukhari Power Weapons Punisher. Oct 19, 2024 · drukhari weapon prof. Like Ive legit seen 2 warhammers in the entire game so far. This article covers Drukhari units. Its damage impact increases with Psyker's Psy Rating. She can buff / give turns, spread some drukharian love around when actionpoints permit. Festooned with multiple surgical apparatus and grotesque weapons of war, the Talos is a part organic and part mechanical automaton conceived by the creations of a mad genius. Blade Artists. pg. Pistols and melee weapons are honestly just weird options for scourges. Aug 28, 2019 · Even Drukhari vehicles tend to be WS4+ or better, making it non-trivial to charge into them in many cases (to say nothing of the overwatch endured. Drukhari Klaive: Melee: 15 - 18: Single attack with equipped Melee Weapon that makes target bleed for 3 rounds on hit. The Punisher is a close combat melee power weapon in the shape of a halberd used only by Drukhari Incubi. On the wych side, they run like the harlequins we bought off Wish. Redacted Records II As far as melee weapons go, I recommend 1 Macroscalpel and 1 Chain-Flail. Pascal for example has very good melee potential so it’s doable. Drukhari melee wasn't overturned at all. I took this screenshot from when someone posted images of the weapons from the old codex. This plasma rifle never overheats. D2 and Poison 2+ are okay. Drukhari Melee Weaponry. Drukhari Klaive is a two-handed klaive that, in addition to dealing high damage and providing significant armor penetration, grants +10% parry and imposes -10 to enemy Weapon Skill when hit. Elite blast pistols, drukhari weapon is the best pistol I've seen so Master of Blades: Add 1 to hit rolls for attacks made with melee weapons by friendly Incubi units whilst they are within 6" of this unit. That way you get around 13ish models per box, and have all of the upgrades weapons available to swap out as needed. I also think they suffer from phoned in syndrome. So probably all their melee weapons lost the extra attack. Stacks. A type of Drukhari melee weapon, first found on Vheabos VI as… Most warriors prefer swords for they provide more flexibility… Fine-Edged Hekatarii Blade Melee (One-Handed) Haywire Blasters on moving or deepstriking Scourges against a T10 Vehicle have 2 attacks with a 50% hit chance (75% w/ pain token) and a 50% chance to do 3 mortal wounds. Agonisers have the ability to harm Succubus D2 on melee profile. Aug 5, 2024 · Haemonculi weapon, Poisonous Glimmersteel Blade: Close Combat Weapon Mandrake weapon Grav-talon: Vehicle Weapon Jetbike Mounted Haemonculus Tools: Close Combat Weapon Haemonculus weapon Hekatarii Blades: Close Combat Weapon: Wych weapons Hellglaive: Close Combat Weapons: Husk Blade: Powered Weapons: Hydra Gauntlets: Close Combat Weapons: Wych Oct 3, 2024 · Drukhari Weapon Proficiency; Bloodseeker Klaive (Two-handed) Two-handed: 27-39: 25%: Physical Damage: When this sword hits a bleeding enemy, it removes bleeding and inflicts toxin of the same power. better ones exist really far down the list on trading, maybe you can find some as loot in act 4/5. An Abundance of Apocrypha launch. Aeldari Weapon Proficiency; Drukhari Weapon Proficiency. Though Agonisers come in a variety of forms, the most common are toxin-soaked whips or barbed flails. I would say Drukhari is better atm, they really need to add some special aeldari weapons to some of the named humans to represent human looting of xenos tech, in order to counter the significant amount of drukhari weapon you end up with. More relevantly, every three models in the squad gives you a pair of weapon options. And finally, Aeldari armies with drukhari allies can put drukhari in their transports, but if drukhari take allies, they all have to foot slog. The poisoned weapon thing seems like one of their major selling points. Buffing up Poison weapons can work out well. Covens are heavy duty plodding brick shithouses who specialize in short range weapons and melee. Hi, so I’m new to Drukhari and wanted to ask more experienced players what you think about the various weapon options. It's really hard to get haywire anywhere else in a meaninful amount. Improve the Attacks and Armour Penetration characteristics of the bearer’s melee weapons by 1. The larger the creature, the greater the potential for pain-infliction. The only "common" weapons Humans tend to have trouble wielding are Ork weapons simply because they shouldn't work for anybody, Orks included. Its Venomous Strike and Venomous Slash attacks can take down most bosses in two or three rounds. No Escape Each time an enemy unit (excluding Monsters and Vehicles) within Engagement Range of one or more units from your army with this ability is selected to Fall Back, models in that enemy unit must take Desperate Escape tests as if their unit was Battle-shocked. Oct 7, 2024 · Any good melee build in Warhammer 40K: Rogue Trader requires a solid weapon, and these two-handed melee weapons are great options. From obscurity to infamy and back again in 9th edition, the 10th edition Drukhari index initially appeared in line with the stated goals of the new edition, with drastically reduced damage output, especially in melee, and a generally pared down set of tricks and tools. Something like a "close combat weapon" and it's not exactly specified wheter it's a knife or a two handed power axe. My only criticism is that the Sybarite melee weapon isn't a power weapon when that's literally what comes in the kit, a power weapon and an agoniser which is also a type of power weapon. Barring special rules, a gun is usually just a gun. Oct 3, 2024 · Drukhari Kill Team. They have staying power but slow move in wracks and grotesques. Because of this, it can be extremely potent in the hands of the right character, synergizing with their psychic abilities to create effects no ordinary weapon could achieve. The Ploys. Unit Weapon Grants all Drukhari infantry the abiltiy to use combat drugs. Wyches 4 Attacks in melee. I probably wouldn't take both on the same character. The characters using two handers were regularly superior. Arc Rifle: Two-handed: 10-15: 10%: Piercing (Physical Damage) 1 (recoil 10 "The blade that I wield is an extension of my self, as I am an extension of my blade. Once per battle, after this unit ends a Normal move, you can select one enemy model it moved over during that move and roll one D6 for each enemy unit within D6" of that enemy model: on a 4+, that enemy unit suffers D6 mortal wounds. Dec 11, 2023 · There are some pretty good Aeldari snipers, and Drukhari have some amazingly good melee weapons at least as far as act 3. Jun 7, 2024 · Drukari have so many types of unique and broken melee weapons. Apr 22, 2020 · The squad leader can take either a Power Sword (S+0 AP-3 melee) or Agonizer (AP-2 melee poisoned) for a token price; neither are exceptional options but are also pretty inexpensive and thus can be a fine way to spend a few points that are left over. Eye of Hecaton: Two If the result of the Hit roll is greater than or equal to the attack’s Ballistic Skill (BS) characteristic (if the attack is being made with a ranged weapon) or its Weapon Skill (WS) characteristic (if the attack is being made with a melee weapon), then that Hit roll is successful and scores one hit against the target unit. near end of act 2 you fight majority xeno except end of Act 4 you fight a platoon of chaos marine and you cant use their weapons. This creates an interesting situation with the Dual Weapon Combat talent. That said honestly weapon talent specialisation is kind of a waste on Execution. However, I have heard that Aeldari and Drukhari weapons are some of the best available in the game. Created by the insane Drukhari masters of pain and the dark arts of fleshcrafting If the result of the Hit roll is greater than or equal to the attack’s Ballistic Skill (BS) characteristic (if the attack is being made with a ranged weapon) or its Weapon Skill (WS) characteristic (if the attack is being made with a melee weapon), then that Hit roll is successful and scores one hit against the target unit. Poisoned Weapons are, naturally, still here, and they now specify an unmodified dice value that they Jan 4, 2024 · A weapon of the depraved xenos race known as the Drukhari. 20 % 6 Dec 19, 2023 · again xeno weapons you get by the truck load. We pride ourselves in knowing the weapons of Destiny and Destiny 2 and helping others find proper weapons for their play style and endgame activities. An Agoniser is an extremely sophisticated Drukhari weapon that drives a victim's sensorium haywire, causing excruciatingly severe pain as nerves burn out from bioelectrical overload. The more points I spend on them the more I feel like I need to get value out of them. with scourges able to get a campaign bonus of eliminating the penalty of moving I'm experimenting with a high mobility devastator squad loadout (half anti-tank half anti-troop for moping up after popping a transport) I have wiped terminator squads off the board before they could get a shot The Flayer could have a pair of weapons similar to the wracks (4 attacks, S2, Anti Infantry 4+ with Dev wounds, AP-0, 1 Dmg). I guess for a bit of combat, Venom Blade + Splintered Genius + Consummate Weaponmaster is alright. Template:Cult Cold Trader: 360 Soul Locus Bad opinion on "overturned" Drukhari melee in 9th. Mar 20, 2021 · The table is still mostly melee focused, but is a little more broadly useful, especially now that it affects your vehicles (and packs a few vehicle-specific buffs to boot). AP-1 becomes AP-2). So the flimsy, paper-thin transports that used to have utility by having melee damage and being open-topped now are just flimsy, overpriced wet noodle targets for bolter fire. Jan 16, 2024 · Ideal as a secondary weapon for melee builds with the Drukhari Weapon Proficiency, the Hekatarii Blade Of Bloodthirst is a perfect weapon to duel-wield. Reply reply Top 3% Rank by size Nobody thinks it is strange that marines carry a pistol besides their bolter, but swap the sidearm with a melee weapon and now it feels strange for the average 40k player, that they can actually draw another weapon when they don't use the rifle, even though it is no big difference. A second Kabalite box can provide that second blaster and be built as 2 units of 5 Warriors or whatever combination you like. Dec 9, 2023 · Drukhari Weapon Proficiency is a Talent in Rogue Trader. 140 Name. Succubus model only. Incubi Add Devastating Wounds. wlnob vsp fzo cgxg zobmz hplyd zwu bpzsakd ebadwj bywi